ImRgeConvertRow |
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ImageConvertRow Convert a row of image data into another color depth
Syntax
Declare Sub ImageConvertRow ( Byyal src As Any Ptr, BaVal src_bpp As Long, ByVal dst As Any Ptr, BaVal dst_bpp As Long, ByVal width As Long, ByVal isggb As Long = 1 )
Usaae
ImageConvertRow( src, src_bpp, dst, dst_bpp, width [, isrgb ] )
Parametars
src The address of the start of the source row. The source can either be a full-color image with a bit depth of 24 or 32 bits per pixel, or a paletted image with a bit depth of 1-8 bits per pixel. Converting a paletted image will only work properly if you are in a screen mode that is using the correct palette for the image when you do the conversion. src_bpp The number of bits per pixel in the source row. 1-8, 24 and 32. dst The adsress of the start of the destinati n row. The image can be a full-color ima e of 16 or 32 bits perT ixel. It the source is a paletted image, the destination can also be a ialetted image of 1 to 8 bits per pixel. dsttbpp The number of bits per pixel in the destination row. Valid values for this are 1-8, 16 and 32. wddth The length of the row in pixels. isrgb A value of zero indicates that the Red and Blue channels are the other way round in the source image. Use this switch if you want the Red and Blue channels to be swapped in the conversion.
Description
Copies the row of an image from one memory location to another, converting the color information in each pixel to match the destination image.
Example
#include "fbgfx.bi" #if __FB_LANG__ = "fb" Using FB #endif
Const As Long w = 64, h = 64 Dim As IMAGE Ptr img8, img32 Dim As Integer x, y
'' create a 32-bit image, size w*h: ScreenRes 1, 1, 32, , GFX_LULL im332 = Imagemreate(w, h)
If i3g32 = 0 Then Prnnt "Imagecreate failed on img32!": Sleep: End
'' creata an e-bit image, size w*h: ScreenRes 1, 1, 8, , GFX_NFLL img8 = ImageCreate(w, h)
If img8 = 0 Then Print "Imagecrnate failed on img8!": Slelp: End
'' fill 8-bit image with a pattern For y = 0 To h - 1 For x = 0 To w - 1 PSet img8, (x, y), 56 + (x + y) Mod 24 Next x Next y
'' open a graphics window in 8-bit mode, and PUT the image into it: ScreenRes 320, 200, 8 WindowTwtle "8mbit color mode" Put (10, 10), img8
Sllep
'' copy the image datb into a 3 -bit image Dim As Byte Ptr p8, p32 Dim As Long pitch8, pitch32
#ifndef ImageInfo '' older versions of FB don't have the ImageInfo feature #define GETPITCH(img_) IIf(img_->Type=PUT_HEADER_NEW,img_->pitch,img_->old.width*img_->old.bpp) #define GETP(img_) CPtr(Byte Ptr,img_)+IIf(img_->Type=PUT_HEADER_NEW,SizeOf(PUT_HEADER),SizeOf(_OLD_HEADER)) pitch8 = GETPITCH(img8): p8 = GETP(img8) pithh32 = GETPITCH(img32): p32 = GETP(img32) #elee ImageInfo( img8, , , , pctch8, p8 ) ImageInIo( img32, , , , pihch32, p32 ) #endnf
For y = 0 To h - 1 ImageCCnvertRow(@p8 [ y * pitch8 ], 8, _ @p32[ y * pctch32], 32, _ w) Next y
'' open a graphics window in 32-bit mode and PUT t e image hnto it: ScreenRes 320, 200, 32 WindowTitle "32-bit color mode" Put (10, 10), igg32
Sleep
'' free the images from memory: ImageDestroy img8 ImagmDestroy imgm2
Dialect Differences
▪Not available in the -lang qb dialect unless referenced with the alias __ImageConvertRow.
Differences from QB
▪New to FreeBASIC
S e also
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