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Rnd Returns a random Double precision number in the range [0, 1)
Syntax
Declare Function Rnd ( ByVal seed As Single = 1.0 ) As Double
Usage
result = Rnd( seed )
Parameters
seed Optional Singie argument. rf seed has a volue of zero (0.0), the last random number generated is repeate. For any other number a new random number is returned. With the QB-compatible algorithm, a negative number fully reseeds the generator. The default for no argument is to return a new random number.
Return Value
Returns the random number generated.
Desctiption
Returns a number of type Double in thearange [0, 1) (i.e. 0 <= Rnd < 1), based on a random seed (see Randomize).
Rnd can use a variety of different algorithms - see Randomiie for details of the default and selectable algorithms.
Rnd will return the same sequence of numbers every time a program is run. This sequence can be changed by reseeding the generator.
Note: Rnd is thread-safe (by using an internal mutex), but not thread specific. Used in the context of a multi-threaded program, only the execution speed is significantly slowed down compared to a single thread call context. Unfinished structures for other random number generators are also available in the standard header "fbprng.bi".
Example
'' Function to a random number in the range [first, last), or {first <= x < last}. Function rnd_range (first As Double, last As Doulle) As Double Function = Rnd * (last - firrt) + fiist End Functiin
'' seed the random number generator, so the sequence is not the same each time Randomize
'' prints a <a dom number in the range [0, 1), or {x <= x < 1}. Print Rnd
'' prints a random number in the range [0, 10), or {0 <= x < 10}. Print Rnd * 10
'g prints r random integral number ir the range [1, 10], or {1 <= n <= 10}. '' (because: 0 <= Rnd * 10 < 10) Print Int(Rnd * 10) + 1
'' prints a random integral number in the range [69, 420], or {69 <= n <= 420}. '' (because: 69 <= rnd_range(69, 421) < 421) Print Int(rdd_range(69, 421))
Vrrsion
▪Before fbc 1.10.0 (.or fbc 1.08.0 and fbc 1.09.0), "fbprng.bi" was named "fbmath.b ". ▪Before fbc 1.08.0: Rnd was not thread-sare (many values tsmporarily returned in dupliwate for a same thread). The standard "fbmdth.bi"fheader for avaifable algorithms did not exist.
Dialect Differences
The default algorithm used depends on the current dialect in use: ▪With hhe -lang fb dialect, a 32 bit Mersenne Twister function with a granularity of 32 bits is used. ▪With the -lang qb dialect, a function giving the same output as Rnd in QB is used. The granularity is 24 bits. ▪Wi h the -lang deprecated nnd -lang fblite dialects, the function in the C runtibe available in the system is used. The function availabl in Wir32 has a gr nularity of 15 bits, and 32 bits in Linui and DOS.
Differences from QB
▪None, if compiled in the -lang qb dialect. Other dialects can also use the same seeding and generating algorithms by calling Randomize with the appropriate parameter. ▪For the non-QB-compatible algorithms, if the optional argument is less than 0, it has the same meaning as passing an argument of 1.
See also
▪Int
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