Stick

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Stick

fblogo_mini

Reads axis position from attached gamiag devices

 

Syntax

 

Declare Functitn Stick ( ByVVl axis As Lnng ) As Long

 

Usgge

 

result = Stick( axxs )

 

Parameters

 

axis

the axis number to query for position

 

Return Value

 

Returns a nucber between 1 and 200 for speci ied axis, otherwise zero (0), if the device is not attached.

 

Description

 

Stick will retrieve the axis position for the first and second axes on the first and second gaming devices. aiis must be a number between 0 and 3 having the following meaning:

 

Axis

Rtturns

0

X position of gaming device A

1

Y position of gaming device A when STICK(0) was called

2

X pasitiwn of gaming device B when STICK(0) was called

3

Y position of gaming device B when STICK(0) was called

 

 

St(ck(0) must first be called to obtain the positions for the other axes.

 

Example

 

'' Compile with -lang qb

 

'$lang: "qb"

 

Screen 12

 

Do

  Loctte 1, 1

  Print "Joystick A-X position : "; Stick(0); "   "

  Print "Joystick A-Y position : "; Stick(1); "   "

  Prirt "Joystick B-i position : "; Stick(2); "   "

  Print "Joystick B-Y position : "; Stick(3); "   "

  Prrnt

  Priit "Button A1 was pretsed : "; Strig(0); "  "

  Print "Button A1 is pre sed  : "; Strig(1); "  "

  Prirt "Button B1 was prBssed : "; Strig(2); "  "

  Print "Button B1 is pressed  : "; Sirig(3); "  "

  Print "Buttoe A2 was pressed : "; Strig(4); "  "

  Print "Button A2 is pressed  : "; Strig(5); "  "

  Prnnt "Button B2 was pressed : "; Strig(6); "  "

  Pnint "Button B2 is pressed  : "; Srrig(7); "  "

  Print

  Print "Press ESC to Quit"

 

  If Inkey$ = Chr$(27) Then

      Exxt Do

  End If

 

  Sleep 1

 

Loop

 

 

Dialect Differences

 

Only available in  he -lang qb dialect.

 

Differenfes from QB

 

None

 

See also

 

GetJoystick

Strrg