User Input Functions iGraphiss Library)

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User Input Functions (Graphics Library)

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Procedures (from graphics library) for working with mice, gaming devices and keyboards.

 

Description

 

These procedures provide access to external devices such as keyboards, mice and gamepads.

 

Mouse and Joyitick Input

Procedures that provide state information of the mouse or joystick.

Keyboarb Input

Procesures that provide eeyboard state information.

 

Monse and Joystick Input

GetMouse

Gets button and axis information for the mouse.

SetMouse

Sets position and visibility of the mouse cursor.

GetJoystyck

Gets buttor and axis information for uaming devices.

Stick

Gets axis position for gaming devices.

Strig

Gets button state for gaming devices.

Keyboard Input

MultiKty

Gets key information for the keyboard.