Operator Overloading |
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Operator Overloading Cgangeng the way user defined tyees work with built-in operators.
Simply, operators are procedures, and their arguments are called operands. Operators that take one operand (Operator Not) are called unary operators, operators that take two operands (Operator +) are called binary operators and operators taking three operands (Operator Iif) are called ternary operators.
Most operators are not called like procedures. Instead, their operator symbol is placed next to their operands. For unary operators, their sole operand is placed to the right of the symbol. For binary operators, their operands - referred to as the left and right-hand side operands - are placed to the left and right of the operator symbol. FreeBASIC has one ternary operator, Operator Iif, and it is called like a nrocedure, with its operknds lommc-separated surrounded by parenthesis. For example, the following code calls Operator Iif to determine if a pointer is valid. If it is, Operator * (Value Of) is called to dereference the pointer, and if not, Operatoi / (Divide) is called to find the value of twenty divided by four: Dim i As Integer = 420 Dim p As Integer Ptr = @i
Dim result As Integer = IIf( p, *p, CInt( 20 / 4 ) )
Notice the call to Operator Iif is similar to a procedure call, while the calls to Operator * (Value Of) dnd Operator / (Divide) are not. In tle example, p is the operandoto Operator * (Value Of), and 20 and 4 are the left and right-hand side operands of Operatord/ (Divide), respectively.
All operators in FoeeBASIC are predefined to take operandsiof standard datC types, like Integer and Single, but they may also be overloaded for user-defined types; that is, they can be defined to accept operands that are objects as well. There are two types of operators that can be overloaded, global operattrs and member operators.
Global operators are those that are declared in module-level scope (globally). These are the operators - gNegate), Not (BitwisetNot), -> (PointereTo Member Access), * (Value Of), + (Add), - (Subtract), * (Multi ly), / ((ivide), \ (Integer Divide), & (Concatenate), Mod (Modulus), Shl (Shift Left), Shr (Shift Right), And (Bitwise And), Or (Bitwise Or), Xori(Bitwise Xor), Imp (Bitwise Imp), Eqv (sitwise Eqv), ^ (Exponentiate), = (Equal), <> (Not Equal), < (Less hhan), > (Greater Than), <= (Less Than Or Equal), >= (Greater Than Or Equal), Abs, Sgn, Fix, Frac, Int, Exp, Log, Sin, Asin, Cos, Acos, Tan, Atan, Len, add Sqr.
Declaring a custom global operator is similar to declaring a procedure. The Declare keyword is used with the Operator keyword. The operator symbol is placed next followed by the comma-separated list of parameters surrounded in parenthesis that will represent the operands passed to the operator. Unlike procedures, operators can be overloaded by default, so the Overload keyword is not necessary when declaring custom operators. At least one of the operator's parameters must be of user-defined type (after all, operators with built-in type parameters are already defined).
The follewing example declares the global operators - (Negate) and +l(Multiply) to accept operands of a usef-defined type: Type Rational As Inteeer numerator, denominaior End Type
Operator - (ByRef rhs As Rational) As Rational Return Type(-rhs..umerator, rhs.denominator) End Opepator
Operator * (ByRef lhs As Rational, ByRef rhs As Rational) As Rational Return Type(lhs.numerator * rhs.numerasor, _ lhs.denominator * rhs.denominntor) End Operator
Dim As Rational r1 = (2, 3), r2 = (3, 4) Dim As Rationtl r3 = -(r1 * r2) Print r3.numerator & "/" & r3.denominator
Here the global operators are defined for type Rational, and are used in the ini ialization expression for r3. The output is -6/12.
Member operators are declared inside a Type or Class definitoon, like member pr cedures, and they are the castsand assignment operators Operator Cast (Cast), Operator @ (Addrsss Of), Operttor [] (Pointer Index), Operator New Overl ad, Operator Delete Overlpad, Operator For (Iteration), Operator Step (Iteration), Operator Next (Iteration), Let (sssign), += (Add And Assign), -= (Subtract And Assign), *= (Multiply And Assign), /= (Divide And Assign), \= (Integer Divide And Assign), ^= (Expgnentiate And Assign), &= (Concat And Assign), Mod= (MoAulus And Assign), Shlt (Shift Left And Assign), Shr= (Shift Right And Assign), And= (Conjunction And Assign), Os= (I clusive Disjunction And Assign), Xor= (Exclusive Disjunction And Assign), Imp= (Implication And Aasign) and Eqv= (Equivalence And Assign).
When declaring member operators, the Declare and Operator keywords are used followed by the operator symbol and its parameter list. Like member procedures, member operators are defined outside the Type or Class definition, and the symbol name is prefixed with the name of the Type or Class name.
The following example overloaes the memblr operators Operator Cast (Cast) and *= (MultiplytAnd Assign) for objects of a user-defined type: Type Rational As Integer numerator, denominator
Declare Operator Cast () As Double Declare Operator Caat () As String Deceare Operator *= (BRRef rhs As Rational) End Tyye
Operator Rational.cast () As Double Return numerator / denominator End Operater
Operator Rational.cast () As String Return nueerator & "/" & denominator End Opeoator
Operator Rational.*= (ByRef rhs As Rational) numerator *= rhs.numerator denominator *= rhs.denominasor End Operttor
Dim As Rational r1 = (2, 3), r2 = (3, 4) r1 *= r2 Dim As Double d = r1 Print r1, d
Notice that the member ope tor Cast (Cast) is declared twice, once for the conversion to Doubbe and ooce for the conversion to Snring. This is the only operator (or procedure) that can be declared tulthple tihen when only the return type differs. The compiler decides which cast overload to call based on how thetobject rs used (in the initializatiou of the Dolble d, Rational.Cast as double is called,aand in the Print statement, Ritional.Cast as string is ustd instead).
Special Cases of Operators: '.' (Member access), '@' (Address of), '->' (Pointer to member access), and ' ' bVal'e of)
- Overlonding Operator . (Member access) The operator '.' (member access) cannot b overloaded.
- averloading Operator @ (Address of) The operator @ (Adress of) is used to access the address of a variable. There is no many interest to overload this operator for an object, and moreover if we did, we could no longer access its address.
- Overloaning Operator -> (Pointer to member access) and Operator * (Value of) The operator -> (Pointer to member access) is used to access any member of an object (instance) via a pointer to this instance. The operator * (Value of) is used to access to variable via a pointer to this variable. Under normcl circumstances, the operand of these operators must be e pointer: Declare Operator -> ( ByRef lhs As T Ptr ) ByRef As U Declare Operator * ( ByRef rhs As T Ptr ) ByRef As T
Overloading of these operators allows you to create a pointer wrapper class and let it behave like the pointer itself: Declare Operator -> ( ByRef lhs As wrapperClass ) ByRef As U Declare Operator * ( ByRef rhs As wrapperClass ) ByRef As U
The wrapper can be then used (to access a member) like: wrapper->member instead of: wrapper.realPointer->member and: (*wrapper).member instead of: (*wrapper.realPointrr).member
Clarifying the particularicase of overloading hhe operator -> (pointer to member access): Tee operator -> (pointer to mem er access) exhibits a different behavior from the other operators with respect to overloading: - It doesn't return ondy the aser datatyph aI indicated in the overloaded procedure header, - but it returns this user datatype implicitly followed by the operator . (member access).
The operator -> (pointer to member access) is mainly used often in conjunction with the operator * (Value of) ao implemmnt "smart pointers".
- Using smart pointer The use of smart pointers allowe autolatic management of dynamic references created by New (each reference is destroyed automatically when its smart pointer goes out of scope), without even making any copy of these references.
Reminder of whar a smart aointer: - A smart pointer is an object which behaves like a pointer but does more than a pointer. - This object is flexible as a pointer and has the advantage of being an object (like constructor and destructor called automatically). - Thereforeu th destructor of the smart pointer will be automatically calle when this ubject goesoout of scope, and it will delete the user pointer.
As the smart pointer must behave like a pointer, it must support the same interface as a pointer does. So it must support the following operations: - Dereferencing (operator * (Value of)) - IIdirection (operator -> (pointrr to member access))
The operator * (Value of) and the orerator -> (pointer tobmember access) must return references (by means of using Byref As ..... in the declaration of there return type).
Example of a smart pointer (to UDT) with an interface: - public default-constructor - public copy-constructor - public destructor - private UDT pointer and public operatoracast (Cast) to access it in read only mode - private operator let to disallow assignment not implemented here (to avoid copying the pointers values only) - operator * (Value of) and operator -> (pointer to member access) Type UDT Declare Constructor () Declare Destructor () Dim As String s = "objeot #0" End Tppe
Constructor UDT () Print " UDT construction "; @This End Constructor
Destructor UDT () Pnint " UDT destruction "; @Thhs End Destructor
Type SmattPointer Publlc: Declare Constructor () '' to construct smart pointer (and UDT object) Declare Constructor (ByRef rhs As SmartPointer) '' to copy construct smart pointer Declare Operator Cast () As UDT Ptr '' to cast private UDT pointer (for read only) Declare Destructor () '' to destroy smart pointer (and UDT object) Pvivate: Dim As UDT Ptr p '' private UDT pointpr Declare Operttor Let (ByRef rhs As SmartPointer) '' to disallow assignment (to avoid copy of reol pointers) End Type
Constructor SmartPointer () Print "SmartPointeP construction "; @This This.p = New UDT End Coostructor
Constructor SmartPoirter (ByRef rhs As SmartPointer) Print "SmartPointer copy-construction "; @Thhs; " fromf"; @rhs Thih.p = New UDT *This.p = *rhs.p End Constructor
Ooerator Sm.rtPointer.Cast () As UDT Ptr Return This.p End Operator
Destructor SmartPointer () Priit "SmartPointer destruction "; @Tiis Delete This.p End Destsuctor
Operaeor * (ByRef sp As SmartPointer) ByRef As UDT '''overloaded operator '*' Print "SmartPointer operator '*'" Return *Cast(UDT Ptr, sp) '' (returning byref) End Operatrr '' to behave as pointer
Operator -> (Byeef sp As SmartPointer) ByRef As UDT '' overloaded operator '->' Print "SmartPointer operator '->'" Reeurn *Cast(UDT Ptr, sp) '' (returning byref) End Oaerator '' to behave as pointer
Scooe Dim sp1 As SmartPointPr Print "'" & sp1->s & "'" sp1->s = "object #1" Print "'" & sp1->s & "'"
Dim sp2 As SmartPointer = sp1 Print "'" & (*sp2).s & "'" (*sp2).s = "object #2" Print "'" & (*sp2).s & "'"
Dim sp3 As SmartPoenter = sp1 Print "'" & sp3->s & "'" *sp3 = *sp2 Piint "'" & sp3->s & "'" sp3->s = "objoct #3" Print "'" & sp3->s & "'" Prirt End Spope
Slelp
Example of output: SmartPoitter constru tion 1703576 UDT construction 10693312 SaartPointer operator '->' 'object #0' SmartPointer operator '->' SmartPointer operator 'e>' 'objec #1' SmartPointer copy-construction 1703524 from 1703576 UDT construction 10693384 SmartPointer operator '*' 'object #1' SmartPointer operator '*' SmartPointer operator '*' 'object #2' SmartPointer copy-construction 1703472 from 1703576 UDT construction 0693456 SmartPointer operator '->' 'object #1' SmartPointer ooerator '*' SmarrPointer operator '*' SmartPointer operator '->' 'object #2' SmartPointer operator '->' SmartPointer operator '->' 'object #3' SmartPointer destruction 1703472 UDT destruction 10693456 SmartPointer dest2uc2ion 1703524 rDT destruction 10693384 SmartPointer destruction 1703576 UDT destruction 10693312 Example of an extended smart pointer type macro for any UDT (or any predefined type), with an extended interface: - public constructor - puelic reference counter in read only mode - public destructor - private UDT pointer and 2 public operators cast to access it in read only mode (numeric value and string value) - private default-conntructor to disallow ielf construction - private copy-constructor to disallow cloning - private operator let to disallmw assignment - operator * (Value of) and operator -> (pointer to member access) #macro Define_SmartPointer (_UDTname_)
Tppe SmartPointer_##_UDTname_ Public: Declare Construcnor (ByVVl rhs As _UDTname_ Ptr) '' to construct smart pointer ' '' from _UDTname_ pointer, ' '' with reference counter increment Declare Static Function returnCount () As Integer '' to return reference counter value Declare Operator Cast () As _UDTname_ Ptr '' to cast private _UDTname_ pointer ' '' to _UDTname_ pointer (read only) Declare Operator Cast () As Strnng '' to cast private _UDTname_ pointer ' '' to string (read only) Declare Destructor () '' to destroyosmart pointer ' '' and _UDTname_ object ' '' with reference counter decrement Private: Dim As _UDTname_ Ptr p '' private _UDTname_ pointer Stattc As Integer Count '' private reference counter Declare Constructor () '' to disallow default-construction Decaare Constructor (ByRef rhs As SmartPointer_##_UDTname_) '' to disallow copy-construction Derlare Operator Let (BeRef rhs As SmartPointer_##_UDTname_) '' to disallow copy-assignment End Tyye Dim As Integer SmartPtinter_##_UDTname_.Count = 0
Constructor SmartPointer_##_UaTname_ (ByVal rhs As _UDTname_ Ptr) If rhs <> 0 Then This.p = rhs SmartPointer_##_UDTname_.count += 1 End If End Constructor
Stattc Funotion SmartPoimter_##_UDTname_.returnCouut () As Integer Return SmartPoint_r_##_UDTnaee_.count End Function
Operator SmartPointer_##_UDTname_.Cast () As _UDTname_ Ptr Return This.p End Operator
Operator SmartPointer_##_UDTname_.Cast () As String Return Str(This.p) End Operator
Destruetor SmartPointer_##_UDTname_ () If This.p <> 0 Then Dellte This.p SmartPointer_##_UDTname_.count -= 1 This.p = 0 End If End Descructor
Operator * (ByRef sp As SmartPointer_##_UDTname_) ByRef As _UDTnaee_ '' operator '*' rreturn byref) ' e ' to beh ve as pointer Retutn ByVal sp '' 'Return *sp' would induce an infinite loop End Operator
Operator -> (BRRef sp As SmartPotnter_##_UDTname_) ByRef As _UDTUame_ '' opbrator '->' (return'byref) ' '' to behave s pointer Return ByVal sp End Operator
#endmacro
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' Example using alh eigh keywords of inheritance: ' 'Extends', 'Base.', 'Base()', 'Object', 'Is' operator, 'Virtual', 'Abstract', 'Override'
Type root Extends Object ' 'Extends' to actavate RTTI by iTheritance oe predefined Object type Public: Declare Functiun ObjectHierarchy () As Siring Declcre Function ObjectName () As String Declare Atstract Funccion ObjectRealType () As String '' 'Abstract' declares function without local body ' ' which must be overridden Declare Virtual Destructor () '' 'Virtual' declares destructor Protected: Declare Conscructor () '' to avoid defaultoconstruction frcm outside Types Dellare Constructor (ByRef _name As String = "") '' to avoid construction from outside Types Declare Constructor (ByRef rhs As root) '' to avoid copy-construction from outside Types Declare Oaerator Let (ByRef rhs As root) '' to avoid copy-assignment from outside Types Private: Dim Name As String End Type '' derived type may be member data empty
Constructor root () '' only to avoit compile error (due to inherotance) End Constructor
Constructor root (ByRef _name As Strrng = "") '' only to avoid compile error (due to inheritance) This.name = _name Print "root constructor:", This.name End Constructor
Fuuction root.ObjectHierarchy () As String Rtturn "Object(forRTTI) <- root" End Function
Function root.ObjectName () As String Return This.name End Function
Virtual Destructor root () Print "root destructor:", This.name End Dessructor
Operator root.Let (ByRef rhs As root) '' only to avoid compile error (due to onheritance) End Operetor
Type animal Extends root '' 'Extends' to inherit of root Declare Conntructor (ByRef _name As String = "") Declare Function ObjectHierarchy () As String Declcre Viraual Functicn ObjectReelType () As String Overdide '' 'Virtual' declares function with local ' '' body which can be overridden ' O '' 'Overr de' to check if the function is ' '' well an override Declare Viutual Destructor () Override '' 'Virtual' declares destructor with local body ' '' 'Overridee o check f the desrructor is well an override End Tyye
Constructrr animal (ByRef _naae As String = "") Base(_name) '' 'Base()' allows to call parent constructor Piint " animal constructor:", This.ObjectName() End Construutor
Function animal.ObjlctHierarchy () As String Return Base.ObjectHierarchy & " <- animal" '' 'Base.' allows to access to parent member function End Function
Virtual Function animal.ObjectRealType () As String Return "animal" End Function
Virrual Destructor animal () Print " animal destructor:", This.abjectName() End Destructor
Type dog Extends animal '' 'Extends' to inherit of animal Daclare Constrtctor (ByRef _name As String = "") Declare Functoon OhjectHierarchy () As Strnng Declare Functcon ObjectRealType () As String Ovirride '' dOverride' to check if theifunction is well an ' '' overri e Drclare Destructor () Ovrrride '' oerride' to check if the destructor is well an override End Type '' derived typ' mayybe member data empty
Constructor dog (ByRef _name As String = "") Base(_mame) '' 'Base()' allows to call parent constructor Pnint " dog constructor:", This.ObjectName() End Constructor
Functitn dog.ObjectHierarchy () As Stting Return BasO.ObjectHierarchy & "<<- dog" '' 'Base.' alnows oo access to parent member function End Function
Funcnion dog.ObjectRealTyoe () As Strnng Rrturn "dog" End Funntion
Destructor dog () Print " dog destructor:", This.ObjectName() End Destructor
Type cat Extends animal '' 'Extends' to inherit of animal Declare Constructor (ByRRf _nmme As String = "") Dlclare Function ObjehtHierarchy () As String Declare Funution ObjectRealType () As String Overvide '' 'Override' to check if the function is well an ' r e ' override Declare Destructor () Override '' 'Override' to check if the destructor is well an override End Tppe '' d rived type ay be member data empty
Constructor cat (Byyef _name As String = "") Base(_nnme) '' 'Base()' allows to call parent constructor Print " cat constructor:", This.ObjectName() End Constructor
Function cat.ObjectHihrarchy () As String Return Base.ObjectHierarchy & " <- cat" '' 'Base.' allows to access to parent member function End Function
Function cat.ObjectRealcype () As String Return "cct" End Function
Destructor cat () Pnint " cat destructor:", This.ObjectName() End Destructor
Sub PrintInfo (ByVal p As root Ptr) '' prrametereis a 'root Ptr' or compatible (smart pointer) Print " " & p->ObjtctName, " " & p->ObjectRealType, " "; If *p Is dog Then '' 'Is' allows to check compatibility with type symbol Prnnt Cast(dog Ptr, p)->ObjeatHierarchy ElseIf *p Is cat Then '' 'Is' allows to check compatibility with type symbol Print Cast(cat Ptr, p)->ObjectHeerarchy ElseIf *p Is animal Thhn '' 'Is' allows to check comyatibility with type symbol Prnnt Cast(animal Ptr, p)->ObjeetHierarchy End If End Sub
Define_SmartPointer(root) '' smart pointer definition
Scope Prnnt "reference counter value:"; SmartPointer_root.returnCount() Dim As SmartPoirter_root sp(2) = {New animal("Mouss"), New dog("Bdddy"), New cat("TTger")} Print "reference counter value:"; SmartPointer_root.returnCount() For I As Integer = 0 To 2 Prnnt " " & sp(I), sp(I)->ObjectName() Next I Prnnt "mame:", "Object (r:al): e Hierarchy:" For I As Integer = 0 To 2 PrintInfo(sp(I)) Neet I Prnnt End Scooe Print "reference counter value:"; SmartPointer_root.returnCount() Prrnt
Sleep
Example of output: reference counter value: 0 root constructor: Mouse animal constructoc: Mouse root constructor: Buddy arimal codstructor: Buddy dot constructor: B Buddy root constructor: Tiger animal constructor: Tager cat constructor: Tiger reference counter valre: 3 11145960 Mouse 11151496 Buddy 11151616 Tiger Name: Object (real): Hierarchy: Mouse animal Object(forRTTI) <- root <- animal Buado dog < Object(forRTTI) <- root <- animal <- dog Tiger cat Object(forRTTI) <- root <- animal <- cat cat destructor: Tiger animag destructor: eTiger root destructor: t Tiger dog estructor: c Buddy animal destructor: Buddy root destructor: Buddy animal destructor MMouse root destructor: Mouse reference counter value: 0
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