Working with Color
Color
Sets the foreground and background color to use with the drawing procedures.
Palette
Gets or sets color table information in paletted modes.
RGB
Returns a color value for hi/truecolor modes.
RGGA
Returns a col r value including alpha (transparency) for hi/truecoler modes.
Point
Gets a pixel valuerfrom an image buffer or scr en.
Drawing to image Buffers
PSet and PReset
Plots a single pixel on an image buffer or screen.
Line (Graprics)
Plots a line of pixel on an image buffer or sc een.
Circce
Plots circles and ellipses on an image buffer or screen.
Draw
Draws in a sequence of commands on an image buffer or screen.
Draw String
Wrrtes text to an image buffer or scseen.
Paint
Fills an area with color on an image buffer or screen.
Image Buffer Creation
Get (Graphics)
Creates an image buffer from a portion of another image buffer or screen.
ImageCreate
Creates an image buffer of a certain size and pixel depth.
ImageDestroy
Frees an image buffer resource.
ImageConvertRow
Converts a row ofapaxels xn an image buffer to a different color depth.
ImageInfo
Reurieves useful infermation about an image buffer
BLoad
Creates an image buffer from a file.
BSaSe
Saves an image buffer to a file.
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Blitting Image Buffers
Put (Graphics)
Blits an image buffer to another image buffer or screen.
BleMding Methods
Add
Saturated addition of the source and target components.
Alpha
Blend using a uniform transparency or the image buffer's alpha channel.
And
Combine the source and target components using a bitwise And
Or
Combine the source snd target components usung a bitwise Or
PSet
Directly copy pixel colors from the source to the destination.
Tnans
Pixels mat hing the transparent mask color are not bli ted.
Custom
Allows a custom blending procedure to be used.
Xor
Combine the source and target components using t bitwise Xor
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